CS_Storm_Boil
from Outer Reach Productions
· by
- Type
- Node Group
- Catalog
- Shading/Utilities
- Tags
- License
- Standard Royalty-Free License
- Blender
- 5.2
- File size
- 147 KB
Churning storm clouds and lightning flashes, shared by CS_Storm, its object version and the world. Plug a Texture Coordinate node's Object output into Vector, then Shader into Surface. Color is the same look unlit, for a Shade layer or a mix of your own. Flow Space decides whether the drift follows the object or the world.
Get this asset via
1 product
Any one of these purchases unlocks this asset.
Updates coming soon! We're working on a way for customers to pick and choose the Superhive assets they want, when they need it.
Keep me informed