CS_GlowInTheDark_Boil
from Outer Reach Productions
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- Type
- Material
- Catalog
- Shading/Shader
- Tags
- License
- Standard Royalty-Free License
- Blender
- 5.2
- File size
- 128 KB
Glow-in-the-dark plastic that charges on the boil clock: pale mint by day, then a saturated neon green core with a deeper body, a clean halo around the silhouette and phosphor speckles that twinkle on twos. Day color, glow color, peak strength, cycle speed, sparkle and halo are inputs. In Cycles the glow is an emitter and will light nearby objects; untick Diffuse and Glossy under Ray Visibility on the object if that spill is not wanted.
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