CS_Shade_Dots
from Outer Reach Productions
· by
- Type
- Node Group
- Catalog
- Shading/Shader
- Tags
- License
- Standard Royalty-Free License
- Blender
- 5.2
- File size
- 336 KB
Shade layer: loose, larger hand-placed dots that stay separate instead of merging into blobs. Give it Object coordinates on Vector and connect Shader to the Material Output. Use Color when you want a Shade layer on top.
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