CS_DeepFire_Boil
from Outer Reach Productions
· by
- Type
- Node Group
- Catalog
- Shading/Utilities
- Tags
- License
- Standard Royalty-Free License
- Blender
- 5.2
- File size
- 140 KB
An intense flame-orange wash, the shader inside CS_DeepFire. CS_DeepFire already has it wired; elsewhere, give Vector Object coordinates and send Shader to the output. Color is there when you want to stack a Shade layer. Switch Colors to Custom to repaint it.
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