CS_UnderwaterRays_Boil
from Outer Reach Productions
· by
- Type
- Node Group
- Catalog
- Shading/Utilities
- Tags
- License
- Standard Royalty-Free License
- Blender
- 5.2
- File size
- 226 KB
Light shafts, drifting specks and depth color, shared by CS_UnderwaterRays and its variants. Take Color instead if you want a Shade layer over it. Hook Object coordinates to Vector and the Shader output to Surface.
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