Three static nebula VDB volumes with Blender materials for cosmic stills and camera moves. These are not animated VDB sequences.
Choose a static nebula shape for a still image or a scene with camera movement.
Start from the supplied volume shape, then use the Blender material to develop emission, absorption and scattering. Compare the artistic renders with the component views to understand the shape and the role of the material.
VDB volume data and a Blender node material are different parts of the product. Moving the VDB into another application does not transfer Blender shader nodes; recreate the material and grid connections for that application.
The three volumes are static. You may move the camera or object, but the download is not an animated nebula simulation.
Included
- 3 VDB volumes
- Blender volume shader
- Bonus HDR environment
Best for
- Cosmic still images and scene composition
- Nebula look development in Blender
- Camera movement around a volume subject