Batch Render Manager

N00dle & D00dle in Addons


Batch Render Manager [BRM] is a simple Blender 3D addon that allows users to set and render automatically all the cameras in their scenes

How it works:
The addon will look for cameras whose name ends with 2 sets of numbers. For instance CAM 0005-0095
These will be defined as the Camera's frame range.
The addon can also rename the Scene Camera with the current timeline frame range following this nomenclature "CAM XXXX-XXXX"
The addon can also set any selected camera as the Scene Camera, which makes previewing a scene much faster.
The idea for this addon is to automate the process of rendering multiple shots. No longer needing to manually setup scene cameras and their frame ranges.


[Priorities]
Each cameras will be visible in the Addon's UI. You can refresh the shot list using the "refresh shot list" button.
"Only this" will overwrite the default render order and only go with the cameras which have it checked.
"Start here" will overwrite the default render priority and start from this point, then proceed as normal.
"Cancel After" will stop the batch render after rendering the shot.
If none are checked, it will go through the entire list in alphabetical order.

[Render]
"Confirm Render All Shots" Will render the entire shot lists using the current rendering engine.
"Render All Shots (Preview)" Will render all the shots using the Workbench render engine.
"Generate Time Estimate" Will render 1 frame for each shots in the list and log each time in a local file to use as estimate

[Camera Tools]
"Set as Scene Camera" Will set the selected camera as the scene camera.
"Set Frame Range from Camera Name" Will set the timeline frame range using the Camera's name.
"Rename Camera from Frame Range" Will rename the current scene camera using the timeline frame range.

[Other features & infos]
The addon has a frame count which follows the shot's priorities
The batch render happens in the background which will cause Blender to become unresponsive while rendering.
The addon will create a log file for the average render time per frames.
it will read this to give a time estimate to render the entire project.
You can select a desired folder path and name to output your project's renders.
Each shots will be saved in a unique folder to ensure overlapping shots aren't overwritten.

Special thanks to Chat GPT for helping me out writing this addon.

[How to install]
The same way you would install any other addons
- Edit > Preferences > Add-ons > Instal from disk > -Addon zip file here-

$2

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Details
Published about 7 hours ago
Software Version 4.4
Extension Type N/A
Render Engine Used Blender-Internal, Cycles, Eevee
License Mit
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