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BODY TYPE GENERATOR PRO One basemesh. Many body types.Place anatomy markers, generate weighted body zones and explore body variations inside Blender. Use presets, sliders and live preview to save each result as a named Shape Key while keeping your original Basis intact. 19 ANATOMY MARKERS 17 BODY ZONES 13 PRESETS 28 SLIDERS |
Body variations without repeated sculpting.Body Type Generator Pro is a Blender addon (3.5 through 5.x) for generating humanoid bodyvariations from a single basemesh using anatomy markers, weighted body zones, presets,sliders, Live Preview, Randomize, and clean Shape Key output. Create slim, curvy, athletic, heavy, muscular, anime, heroic, and custom body types withoutrebuilding topology, UVs, materials, or your original mesh Your Basis stays clean. Every generated body type becomes a named Shape Key, ready to blend,animate, rig, export, or bake into a separate mesh |
01 — Place your anatomy markers.Click Start Body Guide and place 19 anatomy markers directly on your mesh surface. Each marker snaps to the geometry under your mouse using raycast placement. Click to confirm, then the next marker appears automatically.
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02 — Generate weighted body zones.One click builds 17 weighted body zones from your marker positions. Shoulders, chest, waist, belly, hips, glutes, legs, arms, and more — all generated automatically with smooth falloff.
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03 — Shape and preview.Pick one of 13 ready-made presets or dial your own body type using 28 custom sliders. Live Preview updates the body while you edit. Randomize creates plausible body variation instantly.
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04 — Save, bake or export.Save as named Shape Keys, apply as a clean duplicate mesh, or export directly as FBX / GLB. |
See the resulting variations.Done. |
A repeatable body-variation workflow.Body variant creation — place markers once, generate variants from presets, sliders, zones. Proportion control — 28 sliders with live viewport feedback. Zone weighting — 17 weighted zones generated automatically from anatomy markers. Iteration speed — drag, preview live, save as Shape Key. Non-destructive — Basis is never touched — everything lives as Shape Keys. |
Point. Click. Build the body system.Point. Click. Build the body system. Place anatomy points directly on your mesh instead of guessing where zones should be. Each marker follows your mouse via raycast. A GPU overlay shows colored markers and guide lines as you go.
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Control each body zone.Per-zone multipliers (0–3x) on top of any preset or slider. Lock a zone to 0 to freeze it, boost to 2x for exaggeration. Example: Head = 0 (never affected), Hips = 1.8 for a stronger curvy result. |
Dial in your own proportions.Five categories — General, Upper Body, Middle Body, Lower Body, Style Blend — every one driving real zone-based deformation. Combine freely, save as a custom Shape Key. |
See it move as you dial.Turn on Live Preview and the mesh updates in real time while you adjust sliders. No constantcreate button. No duplicate spam. No waiting between tests. Use Randomize to generate plausible body proportions instantly. It's perfect for exploring NPCdiversity, avatar bodies, stylized lineups, and body shape ideas you might not create manually. |
Thirteen editable starting points.Female: Slim, Curvy, Athletic, Heavy, Petite, Tall, Anime Male: Slim, Athletic, Muscular, Heavy, Hero, Elderly Each becomes a named Shape Key ( BTG_Female_Curvy , BTG_Male_Hero , etc). Batch-generate all at once, or blend presets together (e.g. Curvy 0.6 + Athletic 0.4).
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Ready for the next stage.Named Shape Keys, clean duplicate mesh, FBX, or GLB — for Unity, Unreal, Godot, Three.js, VTuber rigs, NPC systems, and basemesh packs. WHAT'S IN THE PACKAGE
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Technical details.Blender Anatomy markers Weighted body zones Presets and sliders Output Workflow |
Body Type Generator Pro- Smart Anatomy Markers + Shape Keys |Blender 4.X
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