IMPORTANT: Due to attribute transfer bug in Blender 5.0/5.1 there can be problems with shading while using the addon.
Possible workaround is to use either older Blender 4.5 LTS or starting from 5.2
Exactly as is - an addon for bevel-friendly boolean operations.
Shortly speaking, this is an addon intended to bring the proper bevels into the SubD modeling
Built entirely with Geometry Nodes.
Use with caution! Start with preview mode (check the documentation for more info).
Works best with a uniform, dense mesh - perfect as a base for further voxel remeshing (e.g. in BlackMesh).
Great for design exploration and quick form studies - made with industrial designers in mind.
Who is this product for?
This addon was inspired by such tools as Mesh Fusion in Modo, and other add-ons with similar functionality, like "Smooth Boolean" for 3dsmax, HardMesh for Maya etc.
It is mainly used for quick ideation and concept creation, without spending additional time and steps for Remeshing, manual remodeling, or export/import to CAD software.
Also, another distinctive feature of this approach is that it is non-destructive and completely procedural; all operations are stored as modifiers and can be changed or deleted at any time
ATTENTION: if you are migrating from Blender 4.3/4.4 to 4.5 and newer through "import preferences", delete and reinstall the addon to get the proper version of node setup
Version 1.2.4
- Better Compatibilty with NormalMagic Addon
Version 1.2.2
- Update for Blender 5.2 support
Version 1.2.1
- Bug Fixes (Retrieve tool button)
Version 1.2.0
- Shade Auto Smooth can be applied on start now from panel to avoid extra manual steps
- Slide Operation now creates a modifier with a similar name on both objects, so parameters can be adjusted on both of them while holding Alt key. It is also possible to keep this while updating names
- New button Retrieve tool visibility: Makes selected objects visible to render and restores viewport display
- It is now possible to specify a collection for cutters in the addon preferences
Version 1.1.9
- Now possible to change or set custom panel in the addon preferences
-
Boolean operation and object name are now added to modifier names for
easier navigation (use the refresh button to update info after changing)
- Rim Density parameter
is now set as a multiplier of Bevel size (default 1), so now it changes
automatically with the bevel size to avoid redundant steps
Version 1.1.8
- New mode: Surface
Version 1.1.7
- New modes: Strip and Emboss
- "Convert Existing Boolean" option
Version 1.1.6
- Slice Boolean button added
- Custom Bevel Profile
- Variable Bevel Width
- Freeze option
- Delete Islands
Version 1.1.5
- Bug Fixes
Version 1.1.4
- New algorithm: cleaner and faster Relax, more accurate sharp edges handling
Version 1.1.3
- Bug fix - The exact solver was used regardless of the solver mode set. (only Blender 4.5)
Version 1.1.2
- Transfer Normals preserve sharp edges (only Blender 4.5)
Version 1.1.1
- Fixed issues with bevel accuracy
Version 1.1.0
- Now works without Bevel Modifier, only Geometry Nodes
- Fixed Shading Issues
Version 1.0.3 (Starting from Blender 4.5)
- pick from Manifold and Exact Boolean Solver
- transfer normals from original geometry for better shading
Version 1.0.2
- sharp corners feature (see Break Angle parameter)