Detailed Cities Made Easy
Modern City Pack is a complete city-creation toolkit that simplifies the complex process of creating a large-scale downtown environment. The pack includes 17 procedural and semi-procedural buildings (skyscrapers, commercial, and residential), detailed street props, and a versatile Road Tool that gives you full creative control while building massive worlds.
The architecture of the pack is inspired by Chicago, San Francisco, and New York.
Watch the trailer:
Here is a breakdown of the prominent features of the product:
A modern classic
The buildings and street furniture feature a blend of historic architecture and minimalist modern design, popular in all three cities. A combination of ornamental, modern, and postmodern architecture delivers an urban masterpiece almost instantly.

Built for scale
The architecture of the pack is built to generate a dense, dynamic city, a colorful coastal metropolis, or anything in between as fast as possible! All the procedural and semi-procedural tools (buildings, street props, and roads) are built using Geometry Nodes' powerful instancing capabilities to enable smooth performance at a massive scale.

All the small things
All the assets are created with a lot of attention to detail and optimization in mind. The buildings and street furniture are modeled at a near 1:1 scale to match the real-world scale and details as closely as possible. This makes the pack perfect for game developers, architectural visualizers, or artists wanting to create photorealistic city scenes.

Highlights of the tools included in the pack:
Complex buildings
A diverse range of iconic skyscrapers, landmark office buildings, and residential condos that can be tweaked inside geometry nodes makes laying out detailed city environments pretty straightforward. The buildings come with many adjustable parameters that can be tweaked at any time.
The current release has 8 skyscrapers, 7 commercial buildings, and 2 residential buildings.
Proper road networks
The Road Tool is a versatile semi-procedural asset that lets you create roads with convenient intersections and lane markings in just a few minutes! Relevant types of street furniture are integrated into the road tool, eliminating the need to manually scatter sidewalk props.
You can adjust presets such as streetlights, road signs, sidewalk props, intersection types, floor tile distribution, lane markings, city types, and more. It is also customizable for night scenes.

Customizable materials
All the useful materials have exposed HSV, dirt, and other parameters that can be tweaked at any time. Building materials can also be switched instantly and altered to avoid obvious repetition.
All the buildings use interior mapping, a technique used to ''fake" 3D geometry (with parallax) on flat 2D cards. You can control properties like light temperature, light strength, light probability, blinds probability, blinds seed, and random windows seed.
Street furniture of the highest quality
Street props are created with great precision and accuracy, allowing you to master city design intuitively. All the props are modelled using the same workflow and are meant to blend seamlessly with roads and buildings, allowing only familiar details in your city environments.


Asset Browser ready
All the buildings and street-level props are marked as assets and are shipped with thumbnails that actually look pretty!

Trees and cars are not included in the project files; you can get them from the ever-reliable Blendkit library.
An in-depth documentation guide to everything included in the pack can be found here: Documentation


