PBR Painter 3 has now just been released with some amazing new features, including multipainting (!!!), layer folders, improved baking, new smart masks and much, much more!
Questions or comments? Join the PBR Painter user community in the Discord Server!
IMPORTANT
If you are using Blender 4.2+, it is best to install the addon using the file pbrpainter-3.2.1.zip.
For earlier versions of Blender, you will need to use __legacy__pbrpainter-3.2.1.zip, otherwise it will not install.
Overview
PBR Painter is a straightforward yet powerful addon designed to enable quick and easy PBR texturing within Blender. It uses a layer-based, multichannel approach which lets you modify all of the channels of a PBR material (albedo, roughness, displacement, normals, emission etc.) simultaneously using the addons simple UI. Materials can be created from scratch, by importing pre-made PBR texture maps, and/or by generating procedural textures separately for each channel.
PBR Painter automatically generates and manages complex node setups that allow you to have complete control over every aspect of every channel, allowing you to combine normals of stacked layers, control the opacity of any channel of any layer, create complex layered mask systems and much more. This gives you complete freedom over all aspects of the material properties, without ever having to manually create a single node.
Main Features
Featuring its own independent workspace, PBR Painter has an intuitive yet feature-packed layout. The image below shows an example of the addon UI:
Within this workspace, the possibilities for PBR material creation are essentially endless.
Want to construct complex materials layer-by-layer, using simple low-poly models? No problem:
Want to procedurally generate highly-customizable edge-wear in Cycles AND Eevee? Easy:
Organic and soft-body texture painting? Sure:
Procedural material generation? Of course!
Photorealistic procedural puddles!
Create smart materials and import directly from the Blender asset browser?!?! WOW!
Need to segment your material using an ID Map? It’s never been easier:
With all of the awesome new features PBR Painter 3, there has never been a better time to try out PBR Painter for yourself.
There is so much more in PBR Painter than can fit on this one page, so if you want to learn more, you can find everything you need to know by taking a look at the official PBR Painter YouTube channel, or by visiting the Discord Server and chatting with other users.
Important - please read
PBR Painter will work with Windows, macOS or Linux. However, for macOS, Blender uses a stricter limit on the number of image texture nodes that can be rendered with Eevee. This could be restricting when working with imported textures.
Changelog
Please note that by purchasing PBR Painter you will have access to every update that is released, forever and for no extra cost.
Also, when installing a new version, please remember to always uninstall the previous version completely, then restart Blender after installing the new version.
Follow PBR Painter on twitter (@PBRPainter) for regular updates and notifications of new releases. Or even better, join the Discord server!
PBR Painter has come a long way since it's humble beginnings... and if you don't believe us, check out the whopping list of changes since it was first released in January 2021 (and these are only the major changes!):