A low-poly glove model for animation in Unity or Unreal Engine game engines or in other projects.The topology has been improved at warp points such as fingers for realistic animation.
- Blender 4 project with customized materials and two Rigs (UE5 Rig, and Basic Rig);
- Rigging and Skinning 3d model;
- FK rig (based on the latest version of the Unreal Engine 5 skeleton).
- Unreal Engine 5 Epic skeleton;
5 color variations of textures,
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Textures with a resolution of 4k;
Fbx;
Triangulation model (divided into triangles) for correct export to game engines;
Unreal Engine-Texture pack;
PBR Textures include: Base_Color,Ambient_occlusion,Normal_OpenGL,Roughness and others;
Marmoset Toolbag demo scene;
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Rigging and Skinning 3d model;
Verts: 8,017; Tris: 15,954;
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.