A low-poly glove model for animation in Unity or Unreal Engine game engines or in other projects.The topology has been improved at warp points such as fingers for realistic animation.
Blender 4 project with customized materials and two Rigs (UE5 Rig, and Basic Rig);
Rigging and Skinning 3d model;
FK rig (based on the latest version of the Unreal Engine 5 skeleton).
Unreal Engine 5 Epic skeleton;
5 color variations of textures,
Textures with a resolution of 4k;
Fbx;
Triangulation model (divided into triangles) for correct export to game engines;
Unreal Engine-Texture pack;
PBR Textures include: Base_Color,Ambient_occlusion,Normal_OpenGL,Roughness and others;
Marmoset Toolbag 4 demo scene;
Verts: 13,074; Tris: 26,036;
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.