A low-poly glove model for animation in Unity or Unreal Engine game engines or in other projects.The topology has been improved at warp points such as fingers for realistic animation.
Demo video
Blender 4 project with customized materials and two Rigs (UE5 Rig, and Basic Rig);
Rigging and Skinning 3d model;
FK rig (based on the latest version of the Unreal Engine 5 skeleton).
Unreal Engine 5 Epic skeleton;
5 color variations of textures,
Textures with a resolution of 4k;
Fbx;
Triangulation model (divided into triangles) for correct export to game engines;
Unreal Engine-Texture pack;
PBR Textures include: Base_Color,Ambient_occlusion,Normal_OpenGL,Roughness and others;
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Marmoset Toolbag 4 demo scene;
Verts: 15,807; Tris: 31,394;
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.