Anime Eye Ball
- Type
- Object
- Catalog
- Models/Characters/Anatomy
- Tags
- Blender
- 4.5
- File size
- 133 KB
The UV-sphere these shaders are authored against, with the unwrap they need. Every shader in this pack is driven by UV coordinates, so it needs this unwrap -- or a mesh unwrapped the same way -- to land correctly. Drop this in, parent it to your character, and apply any eye material to it.
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