Tidebone Studio builds procedural Geometry Nodes tools for Blender: one modifier, fully editable, nothing baked, no add-ons and no Python at runtime. Every release is tested headless on Blender 4.2, 4.5 and 5.2 LTS with identical results, and the docs list measured polycounts so you know what you get. Tools: Rope & Chain (twisted ropes and interlocking chains from any curve) and Roof & PV (procedural roofs with an exact solar module layout).