This is a pack of 16 realistic and realtime multipurpose procedural materials designed for Blender.
The goal is to provide a solid base of varied textures that work for industrial props, organic elements, and/or fantasy scenes.
Materials
Woods: 3 tones/types (Light Pine, Dark Walnut, Burnt Cedar).
Bio+Stone: 3 materials blending stone components with biological textures (Ash Stone, Crimson, Bio Acid)
Epoxy: 2 variants (Black & White)
Marble: 2 vein types (Carrara & Black)
Fantasy: Experimental materials, including 4 with emission/glow (Magma Core, Bio Lumen, Molten Steel, Purple Haze)
Others: 1 Concrete, 1 blue metallic (Cobalt Alloy)
Flexibility and Control
Quick Use: No need to open the Shader Editor. All key parameters are exposed in the Material properties tab for fast adjustments.
Organized Nodes: If you prefer to dive deeper, the internal workflow is clean and labeled with clear groups.
Customization: You can easily access the nodes and modify the Color Ramps to generate infinite variations. These 16 materials work perfectly as a foundation to build your own custom library.

Technical Specs
Format: .blend file with all materials marked as Assets.
Compatibility: Blender 3.6 and above (designed for Eevee, full compatibility with Cycles).
Setup: Use via Append or simply drop the file into your Blender Asset Browser directory.
What you’ll get
1 Zip file including the .blend file with the 16 materials assigned to 16 Suzannes over a base background as shown in the renders + Renders folder including these renders posted + ReadMe.txt and License.txt
License
Royalty Free
Anything you need, please contact me via message or mail to [email protected]
© 2026. All rights reserved. Surrealisium | SRLM