25 alembic animations containing deforming geometry of glass windows getting shot and shattering.
-At first the windows look intact, gradually as it shatters, internal faces start appearing on the shards.
-The windows were simulated falling on a ground plane, not into infinity.
-There is an 4k image containing smudges and fingerprints to be implemented on shaders for surface imperfections.
-Point Indexes vary over time