3 Flags of Ukraine - Draped Hanging and Waving Standards

BeshMesh in Tools


Complete set of three Ukrainian flag variants designed for architectural visualization, public environments, and ceremonial scenes. The collection includes draped, hanging, and waving cloth states, each captured with realistic folds and detailed fabric texture. All cloth physics are frozen in natural positions, allowing immediate use. The set combines both free-standing and wall-mounted pole configurations, making it suitable for building facades, entrances, interiors, and institutional environments where a recognizable national flag presentation is required.

Key Features

  • Collection of 3 Ukrainian flag variants: draped, hanging, and waving cloth poses
  • Free-standing and wall-mounted pole configurations
  • Subtle fabric weave texture visible in high-resolution renders
  • Suitable for architectural visualization, public spaces, and civic scenes
  • Production-ready for professional pipelines
  • Hand-modeled geometry with clean topology and optimized mesh
  • High-quality 4K PBR textures (Diffuse, Roughness, Normal)
  • Ready to render out-of-the-box with included lights and cameras
  • Native Blender setup – no third-party plug-ins required

Technical Details

  • Original Software: Blender v3.0
  • Tested in: Blender 5.0 (Fully compatible)
  • Objects Included: 3
  • Polygons: 21,122 (Subdivision OFF) / 337,952 (Subdivision ON)
  • Vertices: 21,140 (Subdivision OFF) / 337,970 (Subdivision ON)
  • Largest object (Flag 3): 7,482 polygons and 7,468 vertices (Subdivision OFF)
  • Units: Centimeters (H: 185; W: 32; L: 293)
  • Renderer: Blender Cycles
  • Plug-ins: None required

Textures & Materials

  • Standard PBR workflow
  • 4K textures (4096×4096 px): Diffuse, Roughness, Normal
  • All textures created from original photographs or drawings
  • Ready to render out-of-the-box – lighting and cameras used for previews are included

Mesh & File Structure

  • Handcrafted mesh with clean topology
  • Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control

Additional Notes

  • All preview renders created in Blender Cycles without compositing editors


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Details
Dev Fund Contributor
Published 6 months ago
Blender Version 3.0 - 5.1
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Manifold-Mesh, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free