3D Trees With Blender Geometry Nodes

3D Tudor in Training


3D Trees with Blender Geometry Nodes Documentation

Generate stunning trees in Blender with Geometry Nodes! From trunk and branches to dynamic leaf simulations. Whether you’re new to Blender or an experienced 3D artist, discover how node-based workflows can elevate your environment designs.

Getting started

  • Open the included Blender file in a clean test scene and inspect the Geometry Nodes modifier or node group before changing values.
  • Save a working copy, then test the main controls on a simple object so you understand the scale and performance cost.
  • Use the product with Blender where those tools are listed on the product page.

Best workflow

Work in small iterations: adjust one control at a time, check the viewport result, then duplicate the setup for your own scene. This keeps procedural changes predictable and easy to art direct.

Compatibility and support

Use the Blender version and requirements shown on the product page. For help, use the product FAQ or contact 3D Tudor through the creator support route shown on Superhive.


About 3D Tudor

3D Tudor is a Blender and game art education studio founded by Neil I. Bettison in 2019. We teach over 250,000 students worldwide through project-based courses, books, asset packs, and tutorials for Blender, Unreal Engine 5, Geometry Nodes, environment art, and game-ready workflows. Our goal is to make high-quality 3D education approachable, affordable, and immediately useful for artists, students, hobbyists, and indie creators.

Neil I. Bettison is co-author of a #1 Amazon Best Seller in Blender, published by Packt.

$24.99

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Details
Sales 20+
Dev Fund Contributor
Published over 1 year ago
Blender Version 4.3, 4.2, 4.1
License Royalty Free