A collection of contemporary wine racks, cabinets, and display units designed for modern interiors and retail environments. The set combines compact bottle holder, freestanding metal stands, illuminated glass-front cabinet, and modular display systems, offering scalable solutions from small countertop presentations to full feature-wall compositions. Each piece follows a clean, neutral design language, balancing functional bottle storage with architectural clarity. The collection is suitable for wine shops, tasting rooms, bar interiors, hospitality visualizations, and kitchen renders.
Key Features
- Combination of cabinet, rack, stand, and modular display formats
- Consistent contemporary design language
- Suitable for horizontal bottle storage and label-focused presentation
- Scalable assets for small scenes or large retail environments
- Original furniture designs, not based on existing brands
- Production-ready for professional pipelines
- Hand-modeled geometry with clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.4
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 5
- Polygons: 21,858 (Subdivision OFF) / 88,266 (Subdivision ON)
- Vertices: 22,196 (Subdivision OFF) / 88,673 (Subdivision ON)
- Largest object (Rack 5): 12,080 polygons and 11,874 vertices (Subdivision OFF)
- Units: Centimeters (H: 196; W: 145; L: 385)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
-
Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
-
Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors