Fully rigged photorealistic male character for Blender 4+ Cycles - high-resolution multiresolution sculpt with 8K displacement, curves-based hair, AXIS Rig with IK/FK, and material zones covering the full body. Production-ready out of the box.
Topology
- Base mesh: ~125,741 verts / ~212,420 tris
- Multires mesh: ~1,653,714 verts / ~3,276,560 tris (level 3)
- Multiresolution modifier, 3 levels of sculpt detail
- Quad-only, no n-gons, UDIM UV layout
Textures (PBR)
- 8K: Displacement
- 4K: Albedo, Roughness, Subsurface, Normal, and more
- Optimized for photorealistic lighting and shading in Cycles
AXIS Rig (Rigify-based)
- Advanced IK/FK rig for the full body
- Bone-driven shapekey corrections for smooth deformation
- Organized bone layers and constraints
AXIS Panel
Included free with every AXIS model. A rig control interface embedded directly in Blender's N-panel.
- IK/FK switching and snap (transfer poses between IK and FK without visual displacement)
- Pose tools: reset, copy, paste, mirror, bilateral flip
- Viewport simplify toggle with subdivision and particle density controls
- Rig selector for multi-character scenes
- Bone group visibility toggles
- Auto-update checker
Hair
- Curves-based hair system for advanced grooming
- Editable hair materials optimized for Cycles
Materials
- Principled BSDF, fully editable grouped node networks
- Material zones: skin, eyes, mouth, brows, hair, clothing, tears
AXIS Core Addon
Retarget and bake Mixamo, ActorCore, Unreal, HumanIK, and DAZ animations directly onto AXIS rigs. Sold separately - available on Superhive.
Requirements
- Blender 4.0 or higher
- Rigify (included with Blender)
Files Included
- Blender/.blend - self-contained, all textures embedded
- Backup_Files.zip - raw textures + AXIS_Panel.py backup
Part of the OMNIA series. Browse the full series on my profile.