Aether Corsair – AAA Game-Ready 3D Asset + Full Workflow Tutorial
Aether Corsair is a highly detailed steampunk airship designed as a production-ready asset for games, real-time environments, cinematics, and visualization.
The asset was created through a complete High-Poly → Low-Poly → UV → Baking → PBR workflow, with every major mechanical element modeled and optimized for real-time use.
The 4.9M+ triangle high-poly source was used to produce clean, detailed bakes while maintaining an optimized 88,752-triangle game-ready mesh.
The asset has been fully tested in Unreal Engine 5 using a Third-Person scale setup.
🛠️ Technical Specifications
- High-Poly: 4,914,100 Tris
- Low-Poly: 88,752 Tris
- Textures: 4K PBR
- Workflow: High-Poly → Low-Poly → UV → Bake → PBR
- Texel Density: Optimized for 4K
- Engine: Unreal Engine 5
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Formats:
.blend/.fbx/.obj
📦 Included
- Low-Poly Game-Ready Mesh
- High-Poly Source Mesh
- Complete Blender Scene
- 4K PBR Texture Set
- Base Color
- Roughness
- Metallic
- Normal — DirectX / OpenGL
- Ambient Occlusion
- Unreal Engine 5 Project Setup
- Pre-configured Blender lighting and render setup
🎥 17+ Hour Full Workflow Tutorial
The Full Pack includes 17+ hours of step-by-step silent workflow recording, covering the complete production process:
- High-Poly Mechanical & Hard-Surface Modeling
- Low-Poly Optimization & Retopology
- UV Unwrapping & Texel Density
- Baking
- PBR Texturing in Substance 3D Painter
- Unreal Engine 5 Material Setup
- Final Presentation & Rendering
🎯 Suitable For
- AAA / Indie Game Development
- Unreal Engine Projects
- Real-Time Cinematics
- Environment & Prop Art
- Hard-Surface Modeling Study
- Blender Workflow Training
- Personal & Commercial Projects