5 original alien bio weapons for Blender: beam rifle, sniper rifle, rifle, blaster and pistol. Organic shells of bone, chitin and bronze with glowing green cores. Every weapon comes as its own .blend file with all textures packed.
What is inside (5 models)
- Beam Rifle: 111 cm, 46K tris
- Sniper Rifle: 131 cm, 45K tris
- Rifle: 96 cm, 39K tris
- Blaster: 86 cm, 44K tris
- Pistol: 28 cm, 22K tris
Details
- Real world size, one parent empty per weapon at the world origin, front facing -Y
- Layered Blender shader materials: bone, bronze, chitin, crystal, membrane, sinew and glow, with tiling detail maps and a 4K decal atlas
- The materials are procedural, so bake them before exporting to a game engine
- 22K to 46K triangles per weapon, clean UVs
- Built for first person close ups and product style renders, Cycles and EEVEE
- Made in Blender 5.2, opens in Blender 4.5 LTS and newer
From my own game. These are original assets from Sundered Reach, the sci fi game I am developing myself. They are used in the game and its marketing and may also be offered on other platforms. The license is royalty free and non exclusive: you can use the models in your own work, but buying the pack does not give exclusive rights to the designs.
License
Royalty free, non exclusive. Use the models in personal and commercial renders, films, games and products. Please do not resell or share the model files themselves, modified or not. Copyright stays with Steven Seidler (Blendscapes3D).