American Bald Eagle

Continuum3D in Creatures


American Bald Eagle - BLENDER

Rigged and Animated for:
Blender
FBX
OBJ
Alembic
GLTB

The models come with several pre-animated scenes to get you started.

The feathers are geometry so they render fast and no plugins are needed.
The wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.
You can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.

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I have provided several scene files to get you started:
Zero
Land-Take off
Fly loop

The main controlling object is the 'ROOT MAIN' bone (Metarig position control), LTFoot, RTFoot (Foot rotation and position)
There are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.

There are 23 Morph targets.

The 'Mouth' phonemes are controlled by 8 Morph targets or Shape Keys:
located when you select the mesh and go to 'Object Data Properties' => 'Shape Keys'

But the mouth can be opened and closed with a bone as well.

The wings are controlled by 3 bones each
and have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing

WingFold-01
WingFold-02
WingFold-03
WingFold-04-Folded
WingFold-05
WingFold-06
WingFold-07
WingTIpsDown
WingTIpsSpread-01
WingTIpsSpread-02

The Tail spread is controlled via Morph target 'TailSpread', the Tail bone controls position and rotation.

The toes are controlled by 12 bones on each foot.

To fold the wings use the morphs noted above.

But if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.

Don't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.

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The model is made hi resolution by using Sub-Patching(LW) Turbosmooth(Max), so the actual geometry is much less than the rendered geometry.
BLENDERE:

EAGLE:
Real Geometry:
25799 verticies
17530 polygons

Outcrop and tree:
Real Geometry:
17941 verticies
18487 polygons
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the maps are RGB or greyscale, 300dpi, 3999px X 3999px

Youtube Samples:
Bald Eagle FlyLoop: https://youtu.be/3cv5ojlqxMg
Bald Eagle Land and Take Off: https://youtu.be/rf5Yp2hVUEU
Bald Eagle Turn Table Color: https://youtu.be/v1Sa4s7tHYA
Bald eagle Turn Table Wire: https://youtu.be/XqepcY8Bvd8


$75

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Details
Published 5 months ago
Blender Version 4.5 - 5.1
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Rigged, Animated, Normal-Mapped, Textured
License Royalty Free