Among The Plateaus

Luigi Marini in Nature


One project and two scenes. 

A single plateau concept developed in two different environments: desert and prairie. 

You can enable and disable each and you will find a lot of inspiration to create your own scenes and animations.


Attention: This scene (including assets) is available only in blend format.

It's not suitable for being exported to other programs (due to the particles systems used for ecosystems).

However, you can export the terrains and assets objects and use it in other programs.

In addition, you can take advantage of all the alpha-masks and textures (in the packlist) to redo, the texturing and ecosystems of the scene.


Notes: The scene include 6 simple terrains (2 core, 2 plateaus, backgrounds), modeled in Gaea, texturized and populated in Blender 4.3 (Render Cycles). 

The scene was populated with 12 (5+1+5+1) eco-systems (by ParticleSystems). 

All the assets are in blend bundle (17 grass, 4 cactus, 1 deadtree, 2 animated shrubs, 13 big-rocks, 2 vehicles).

Scene powered by the Cycles engine.


Animation: The scene was designed to be animated with vehicles, so...

you will find in it 2 vehicles and 22 paths that passes through the entire scenes.

You can manipulate everything to create your own animations (read the readme file in the package).

The vehicles are made in Tripo3D (AI).


Packlist: 1 Blender file, 18 alpha-masks, 17 textures, 1 readme.pdf.


Vertices: 2.300.000 Triangles: 4.540.000


$14

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Details
Published about 1 year ago
Blender Version 4.3 - 4.5
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Animated, Low-High-Resolution, Textured
License GPL