Human Skeleton - Body -- Hand - Foot - Spine - Skull - Teeth - Tailbone

Ocstard in Characters


Human Skeleton

|| MAIN ||

- This model may be used in commercial projects, except for use in AI or AI training / learning applications
- Both the .blend and exchange formats include the complete skeleton as a single model, as well as all parts as separate objects

- The mesh totals represent the full skeleton and the body without subdivisions

- The exchange formats contain the models without subdivision

|| SPECS ||

- Vertices / Polygons: 62016 / 61710

- The skeleton is based on a 4096 x 4096 diffuse texture
- The human body has a 4096 x 4096 diffuse texture
- The human body is ready to render transparency, as shown in the preview image.
- This model has a clean geometry based mainly on loops and quads

- The model can be subdivided according to your needs, subdivision surfaces methods like meshsmooth are perfectly working

- The Preview image is rendered using Eevee rendering engine

$29

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Details
Dev Fund Contributor
Published about 2 years ago
Blender Version 2.8
Render Engine Used Eevee
Misc Data Uvs-Unwrapped, Low-High-Resolution, Textured
License Royalty Free