Ancient Creature Statue

Haridon in Game Ready


In shader, additional color schemes and emissive variants

For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"

Padding on 4k texture - 16 px. 2 Material - 1 for body 1 for head

Ancient_Creature_Statue_1 - 8847 Tris

Ancient_Creature_Statue_2 - 8149 Tris

Ancient_Creature_Statue_3(Without head) - 5283 Tris

Ancient_Creature_Statue_4(Without head) - 4585 Tris

Ancient_Creature_Statue_Body(Without parts) - 4273 Tris

Ancient_Creature_Statue_Head_1 - 3564 Tris

Ancient_Creature_Statue_Head_2(other side) - 3564 Tris

Ancient_Creature_Statue_Part_1(tentacle) - 1010 Tris

Ancient_Creature_Statue_Part_2(tentacle) - 312 Tris

Textures: Color, Roughness, Normal, Metal, Emissive, Mask

  • Triangle mesh
  • Optimized for games
  • Correct names
  • Pivot point in center
  • Original size
  • Material ready


$5

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Details
Published over 1 year ago
Blender Version
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free