Ancient Creature Statue Stone

Haridon in Game Ready


In shader, additional color schemes and emissive variants

For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"

Padding on 4k texture - 16 px. 2 Material - 1 for body 1 for head

Ancient_Creature_Statue_1 - 8847 Tris

Ancient_Creature_Statue_2 - 8149 Tris

Ancient_Creature_Statue_3(Without head) - 5283 Tris

Ancient_Creature_Statue_4(Without head) - 4585 Tris

Ancient_Creature_Statue_Body(Without parts) - 4273 Tris

Ancient_Creature_Statue_Head_1 - 3564 Tris

Ancient_Creature_Statue_Head_2(other side) - 3564 Tris

Ancient_Creature_Statue_Part_1(tentacle) - 1010 Tris

Ancient_Creature_Statue_Part_2(tentacle) - 312 Tris

Textures: Color, Roughness, Normal, Metal, Emissive, Mask

  • Triangle mesh
  • Optimized for games
  • Correct names
  • Pivot point in center
  • Original size
  • Material ready


$5

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Details
Published over 1 year ago
Blender Version
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free