Andalusian Horse

stefano costarelli in Creatures


This is a 3D Photorealistic detailed horse created in Blender. This model has a clean geometry based on loops and only quads.

Native files included:

  • .blend
  • .fbx

12 textures, skin 4K + accessories 2k:

  • diffuse (accessories and skin)
  • normal (accessories and skin)
  • roughness (accessories and skin)
  • ambient occlusion (accessories and skin)
  • anisotropy level (skin)
  • anisotropy angle (skin)
  • metallic (accessories)
  • opacity (accessories)

Animations included:

  • walk-cycle
  • run-cycle
  • trot-cycle
  • idle
  • rear

Mesh resolutions, Polycount (vert/faces): 42.168/41.809 (Tot LOD2)

  • main body LOD 0: 1.610/1.608
  • main body LOD 1: 6.434/6.432
  • main body LOD 2: 25.730/25.728
  • eyeballs/corneas: 6.924/6.908
  • gum-teeth and tongue: 2.945/2.864
  • fur mesh: 1.483/1.406 (builted on duplicated mesh)

Rigged with rigify.

The hair and tail are created with particles in Blender.


$99

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Details
Published 5 months ago
Blender Version 3.6
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Manifold-Mesh, Rigged, Animated, Low-High-Resolution, Normal-Mapped, Textured
License Creative Commons