Tal Hershko
about 1 year ago
Thanks for the feedback. There is already something like the sword rig. In WorldSpace ctrls switch type to track target, and then use the axis and distance offset. Can include also twist using the rotation of the controller.
It is indeed useful together with the editable motion path for working on cleanup and refining the curves.
There is more info about it in the documentation.
https://dancingshapes.gitlab.io/animtoolbox-docs/temp-controls/worldspace/#track-target