Asset Anywhere

Hoa Vu in Asset Management


🧩 Asset Anywhere — Manage and Send Assets Effortlessly

Asset Anywhere is a powerful Blender add-on that lets you turn any object or collection in your current file into an Asset, send it directly to your Asset Library, and manage it without ever opening the source file again.
It’s the simplest, most direct way to organize and expand your asset library.


✨ Key Features

  • 📦 Instant Asset Creation
    Set any object or collection as an Asset directly from your scene, automatically render thumbnails — no need to save or reopen files.

  • 📂 Smart Library Management
    Automatically sends assets to your Asset Bank File and organizes them by Catalog.

  • ⚡ Direct Asset Operations
    Rename, delete, change catalog, or batch rename assets inside the Asset Browser without touching the source .blend file.

  • 🧠 Auto-Handling
    If no Asset Bank File is set, the add-on will create a General Source File automatically to store your assets.


🪄 How It Works

  1. In 3D Viewport, press N → open tab Assets.

  2. Set your Library Folder (where your catalogs and asset files are stored).

  3. (Optional) Set your Asset Bank File — leave blank to use the default general file.

  4. Choose a Catalog for your asset.

  5. Select your object or collection → click

    • Set Model as Asset (for objects)

    • Set Collection as Asset (for collections)

  6. The asset is instantly copied to the bank file and appears in the chosen catalog.

  7. Use the Asset Actions section to manage assets directly from the Asset Browser.


🧭 Typical Workflow Example

📁 D:\ASSETS\Library\ ┣ 📂 Accessories ┣ 📂 Props ┣ 📂 Furniture ┗ 📄 General_Source_File.blend ← default file created by the add-on

→ You’re working in “Chair.blend”
→ Select the chair object → “Set Model as Asset”
→ Add-on automatically moves it to “Furniture” catalog and refreshes the Asset Browser.


🧭 Thumbnail Generation Setting Popup


Render Quality

  • Preview Resolution: "Determines the size (in pixels) of the thumbnail image. Higher values result in a sharper image but will take longer to render."

Camera Setup

  • Create Temporary Camera: "Automatically creates a new, clean camera just for rendering the thumbnail. If unchecked, the addon will use your scene's active camera."

  • Auto Position Camera: "Automatically frames the object so it is perfectly centered and fits neatly within the thumbnail."

  • Auto Focus: "Automatically sets the camera's focus on the object. This is useful when using Depth of Field effects (background blur)."

  • Use Orthographic: "Switches to a flat, technical-style view (with no depth). Uncheck for a natural, more realistic perspective view."

  • Camera Rotation: "Sets the exact rotation for the camera. This helps all your thumbnails maintain a consistent viewpoint."

Scene

  • Isolate Object: "When checked, all other objects in the scene will be temporarily hidden, ensuring that only your asset appears in the thumbnail."



$5

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Details
Blender Extension Compatible Yes
Sales 10+
Rating
1 ratings
Published about 1 year ago
Blender Version 4.5
Extension Type Add-on
Render Engine Used Cycles
License GPL
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