Asset Brush (Asset Sketcher) For Blender 4.0+

DevBud Games in Modeling


Paint full scenes at speed. Asset Brush is a continuation of the Asset Sketcher with support and new features for blender 4.0+ it  lets you place assets with a brush in the 3D View, organize them by category, and send items straight from Blender’s Asset Browser — all driven by one consistent settings profile.


Key Features


- Brush modes: Paint, Line, Grid, Scale

- Global Asset Settings: distance, scale, randomness, orientation, offsets

- Category workflow with quick filter and per‑category delete

- Asset Browser integration: right‑click → “Send to Asset Brush”, preview reuse or auto‑generate

- Pen‑pressure support, stroke‑direction alignment, brush cursor overlay

- Create assets from selection (multi‑select supported)


Install


- Edit → Preferences → Add‑ons → Install…, pick the ZIP, enable “Asset Brush 4.5”.

- (Optional) Customize shortcuts in Preferences → Add‑ons → Asset Brush 4.5.


Quick Start


- N‑panel → AssetBrush.

- Add assets:

    - From selection: “Create New Asset Item Object” (adds each selected object as an asset).

    - From Asset Browser: right‑click asset → “Send to Asset Brush”.

- Create categories and select the active one.

- Set Global Asset Settings once (distance/spacing, scale, randomness, slope/orientation, offsets).

- Click “Enable Brush”; use Paint/Line/Grid/Scale.

- Optional: enable “Random from Category” for variety, “Delete only Active Category” for targeted cleanup.


Shortcuts (editable)


- Brush Size: F (drag)

- Add on to another brush added asset surface Hold: Q

- Brush Density: Shift+F (drag)

- Pie Menu: M

- Asset List: A

- Enable brush Shift + Q

- Delete under brush: hold Ctrl

- Exit: Esc (or Shift + Q)

Asset Browser Workflow


- Open an Asset Browser, select items (any library/catalog), right‑click → “Send to Asset Brush”.

- Reuses embedded previews when available; otherwise writes thumbnails to .thumbs.


Troubleshooting

- Brush circle not visible: enable overlays and ensure Object Mode.

- Mode switches (Tab): the tool exits sketching to prevent crashes.

- No thumbnails: save the .blend, generate previews, or ensure embedded previews exist.

- “Asset already in list”: duplicate names are blocked; rename or select a different object.


Recent Updates


- Global Asset Settings profile + UI

- Per‑category delete filter & category‑random painting

- Asset Browser right‑click import and preview reuse

- One‑asset‑per‑selection add flow (multi‑select supported)

- New Shortcuts for faster workflow 

- Face Outwards orientation preset 

- Blender 4.5 GPU overlay update + stability improvements

- And more to come feel free to message with other suggestions 


Support


- Super Hive Market messages — please include Blender version, OS, steps to reproduce, and any errorlog.txt snippet.

Thank you for supporting Asset Brush! A rating on Super Hive Market helps others discover it.


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Details
Sales 20+
Rating
3 ratings
Published about 1 year ago
Blender Version 4.0 - 5.0
Extension Type N/A
Render Engine Used Arnold, Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Freestyle, Luxrender, Mental-Ray, Octane, Vray, Yafaray
License GPL