Asset Library Manager

3dartbox in Asset Management


By hand: 7 assets. With the add-on: 32 assets, in the same 13 minutes
ADD-ON · ASSET LIBRARY

Asset Library Manager

Marks objects, materials, collections and worlds as assets in batches, then gives the assets in your file their catalogs, previews and metadata. All from one card in the sidebar.

Objects
Materials
Collections
Worlds
WATCH IT RUN

Same file, two ways

On the left, the assets are marked and filled in by hand, one at a time. On the right, the add-on does the same job. In the 13 minutes the right side needs for all 32 assets, the left side finishes 7.

THE CARD

Pick, file, preview, mark

Objects, Materials, Collections and Worlds each have a tab on the card. Pick what to mark, choose its catalog and where its previews come from, then one button marks everything the Pick step found. Anything already an asset is updated, and Undo takes it all back.

Pressing Mark 6 as assets: the fruit objects appear in the asset browser with their previews
The result in the asset browser
The asset browser showing objects and materials with their previews
PREVIEWS

Previews from your own folder

Each asset takes the image whose file name matches its own. Name rules drop prefixes and suffixes before matching, so SM_Crate_LOD0 still finds Crate.png, and Hybrid has Blender render the ones without a picture.

Before
Thirteen material assets in the asset browser without previews
After one click on Update 13 previews
The same thirteen materials, each showing its own preview image
COLLECTIONS

Collections land where you drop them

Choose the point of each collection that lands on the drop spot: the object the others are parented to, the middle of the bottom, the 3D cursor, or the origin it already has.

The Collections tab of the card with Origin set to Bottom
A plant collection dragged from the asset browser into an empty scene, standing on the floor
METADATA

Metadata in one pass

Tick the assets, switch on the fields you need and write the description, license, copyright, author and tags into all of them. Replace what each one has, or add to it.

The Metadata tab of the card: thirteen materials ticked, Description, License and Tags switched on
Written into each asset
A material in the asset browser with its description, license and tags filled in

What is on the card

The same steps on every tab, plus a few settings that apply to all of them.

Pick
All, by name, start or end, or ticked from a list. Objects also by selection, collection or type, materials by use, and collections by where they sit.
Catalogs
An existing catalog or a new one typed on the spot. A / makes a hierarchy, like Props/Crates.
Previews
Folder, Hybrid, Render, None or Keep, for new assets and for ones already in the file, brushes included.
Origin
Parent, Bottom, 3D cursor or Keep, so a collection lands where you drop it.
HDRI worlds
A world lit by an image can show that image as its preview instead of a render.
Card or classic panel
Settings swaps the card for Blender's own sidebar panels, and one button brings it back.
4.4 – 5.2
BLENDER
Windows
TESTED ON
Pure Python
NO DEPENDENCIES

Good to know

It works on the .blend file you have open. Assets that live in another .blend file are changed in that file.
Blender keeps catalogs in blender_assets.cats.txt beside the .blend, so save the file before you create one.
Blender cannot render a preview for a brush, so brushes take theirs from images only.

$15

Have questions about this product?
Login to message

Details
Blender Extension Compatible Yes
Published about 2 hours ago
Blender Version 4.4 - 5.2
Extension Type Add-on
Render Engine Used Cycles
License GPL

3dartbox