Auto Unwrap And Rotate Modifier - Blender Geometry Nodes

Daniel Phillips in Procedural Generators


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  • Tim
    almost 2 years ago

    Pretty cool but it is really really missing an option to align the uvs by world space and object space so that one can either have consistent uvs over multiple objects or quickly align the texture to begin in the bottom left or from the top. I really hope you add this in an update, cheers <3

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Details
Sales 90+
Rating
1 ratings
Dev Fund Contributor
Published over 3 years ago
Blender Version 4.0, 3.6, 3.5
License Mit