The AVERAGE War Hawk is a fully rigged 3D fighter aircraft model, built with clean, quad-based topology and optimized for real-time applications, cinematic use, and stylized or realistic aerial combat scenes. Inspired by classic WWII-era design elements, this warplane features detailed modeling, functional rig controls, and animation-ready hierarchy—making it perfect for dogfights, flyovers, hangar scenes, or stylized war games.
Whether you’re a game developer, animator, VFX artist, or historical simulator creator, the War Hawk provides an easy-to-use, production-ready asset for high-performance scenes.
✈️ Model Highlights:
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✅ Fully Rigged: Includes detailed rig for propeller, landing gear, control surfaces (flaps, rudder, ailerons), and cockpit canopy
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✅ Animation Ready: Designed for fast setup in Blender, Unity, Unreal Engine
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✅ Clean Topology: All-quad mesh for smooth deformation and easy editing
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✅ Subdivision-Friendly: Supports both low and high-poly workflows
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✅ Optimized UVs: Efficient, non-overlapping UV layout ready for PBR texturing
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✅ Real-World Scale: Modeled to authentic fighter aircraft dimensions
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✅ Export Formats: .blend (native), FBX (rig & mesh), OBJ (static mesh)
🛠️ Included Components:
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Fully rigged aircraft (flaps, rudder, gear, propeller, canopy)
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Landing gear animations (manual or procedural setups possible)
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Ready-to-texture UVs
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Organized Blender file with named objects, collections, and controls
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Preview-ready setup with HDRi lighting for renders
🧩 Ideal For:
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Flight Simulators
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WWII or Stylized Dogfighting Games
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Military or Historical Visualizations
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Cinematic Flybys & Cutscenes
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Training Simulations & AR/VR Projects