B747

3D model of a B747 type airliner created with blender 4.2.

It was prepared in .blend.


The pre-packed texture is only temporary.

We recommend you to change the texture to your favorite design by replacing it.

We recommend that you change the design to your liking by replacing the textures.


The movement of the wheels and flaps can be

The movement of the wheels and flaps can be controlled collectively with the action_control collection.


In the action_control collection

The movement is performed by moving the target Empty in the range of the coordinate axes in parentheses ().

■Empty_aileron

Aileron deployment (y-coordinate: 0m~10m)

■Empty_flap_front

Wing front flap deployment (y-coordinate: 0m~10m)

■Empty_flap_rear_expand

Extension of wing rear flap (y-coordinate: 0m~10m)

■Empty_flap_rear_roll

Deployment of aft wing flap (y-coordinate: 0m~10m)

■Empty_gear_tilt

Tilt of the wheels during takeoff and landing (y-coordinate: 0m~-10m)

■Empty_landing_gears

Stowage of wheels (y-coordinate: 0m~-15m)

■Empty_spoiler

Spoiler deployment above the wings (z-coordinate: 0m~-10m)

■Empty_tale_holizon

Horizontal tail flap movement (z-coordinate: 0m~10m)

■Empty_tale_vertical

Vertical tail flaps movable (z-coordinate: 10m~-10m)


Empty_all is the parent of the whole.


Motion samples



By moving these keyframes as needed, the entire process from takeoff to landing can be expressed.


Terms of Use and Disclaimer

Texture and model modifications are not restricted.

Modified data may not be sold.

Redistribution is prohibited.

We assume no responsibility for copyright infringement or any other problems that may arise from the use of this product or modified models.


$160

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Details
Published about 2 months ago
Software Version 4.2
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Rigged, Normal-Mapped, Textured
License Royalty Free
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