B747
3D model of a B747 type airliner created with blender 4.2.
It was prepared in .blend.
The pre-packed texture is only temporary.
We recommend you to change the texture to your favorite design by replacing it.
We recommend that you change the design to your liking by replacing the textures.
The movement of the wheels and flaps can be
The movement of the wheels and flaps can be controlled collectively with the action_control collection.
In the action_control collection
The movement is performed by moving the target Empty in the range of the coordinate axes in parentheses ().
■Empty_aileron
Aileron deployment (y-coordinate: 0m~10m)
■Empty_flap_front
Wing front flap deployment (y-coordinate: 0m~10m)
■Empty_flap_rear_expand
Extension of wing rear flap (y-coordinate: 0m~10m)
■Empty_flap_rear_roll
Deployment of aft wing flap (y-coordinate: 0m~10m)
■Empty_gear_tilt
Tilt of the wheels during takeoff and landing (y-coordinate: 0m~-10m)
■Empty_landing_gears
Stowage of wheels (y-coordinate: 0m~-15m)
■Empty_spoiler
Spoiler deployment above the wings (z-coordinate: 0m~-10m)
■Empty_tale_holizon
Horizontal tail flap movement (z-coordinate: 0m~10m)
■Empty_tale_vertical
Vertical tail flaps movable (z-coordinate: 10m~-10m)
Empty_all is the parent of the whole.
Motion samples
By moving these keyframes as needed, the entire process from takeoff to landing can be expressed.
Terms of Use and Disclaimer
Texture and model modifications are not restricted.
Modified data may not be sold.
Redistribution is prohibited.
We assume no responsibility for copyright infringement or any other problems that may arise from the use of this product or modified models.