Bad Patch Pumpkins
How to Use:
Open the
.blendfile directly in Blender. All textures are packed and assigned to standard Principled BSDF shaders.To append an individual pumpkin into an existing project, go to
File > Append, openBad_Patch_pumpkins.blend, clickObject, and select your desired pumpkin mesh.For external game engines (Unreal, Unity, SL), use the provided
.fbxor.glbfiles and import the matching textures from the texture folder.