MetaHuman Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine
Optimized Game Ready 3D model for game engines and animation.
Blender 4.5 project with customized materials and Rigs (UE5);
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.
Rigging and Skinning 3d model;
Metahuman for UE 5.6-5.8;
Added Unreal Engine 5.6-5.8 project with clothing rig and skinning adapted to the original male Manny rig (UE5).
Included textures in sizes 4096;
Fbx;
Triangulation model (divided into triangles) for correct export to game engines;
8 color textures;
PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Metallic and other;
Video tutorial;
Balaclava - Verts 6,024; Tris 11,910;