Balaclava 02

Davlet in Humans


MetaHuman Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine

Optimized Game Ready 3D model for game engines and animation.

  • Blender 4.5 project with customized materials and Rigs (UE5);

In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.

  • Rigging and Skinning 3d model;

  • Metahuman for UE 5.6-5.8;

  • Added Unreal Engine 5.6-5.8 project with clothing rig and skinning adapted to the original male Manny rig (UE5).

  • Included textures in sizes 4096;

  • Fbx;

  • Triangulation model (divided into triangles) for correct export to game engines;

  • 8 color textures;

  • PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Metallic and other;

  • Video tutorial;

  • Balaclava - Verts 6,024; Tris 11,910;


$8

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Details
Published 2 months ago
Blender Version 4.5 - 5.2
Render Engine Used Eevee
Misc Data Uvs-Unwrapped, Manifold-Mesh, Rigged, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free