Modeled entirely in Blender, this collection ensures unique, organic shapes without the need for expensive third-party licenses (like SpeedTree).
These assets are "Subdivision-Ready", meaning they look stunning in 4K close-ups but remain light enough for dense jungle environments.
Technical Specifications
- Model Variations: 6 unique banana plants (from young shoots to mature trees).
- Geometry: 100% Quad-based optimized mesh (Subdivision-ready).
- Scale: Real-world scale.
- Animation-Ready: Logical hierarchy with correctly oriented pivots. Each leaf is a separate object with proper local orientations parented to the trunk – perfect for manual posing or procedural animation.
- Vertex Data: Includes G and A Vertex Color channels for advanced masking:
Green Channel: Gradient from base to leaf tip (ideal for procedural wind bending/stiffness).
Blue Channel: Random value fill for leaves movement variation (phase)
Alpha Channel: High-frequency leaf flutter mask (for realistic micro-movements).
Textures: Full 4096x4096px PBR texture sets in TGA format (Metallic/Roughness workflow):
- Base Color (Albedo)
- Normal Map (OpenGL)
- Roughness
- Opacity Mask
- Translucency (SSS)
- Displacement (Height)
What’s Inside?
- Native Blender Scene (.blend): Fully set up with Cycles materials, displacement nodes, and subdivision surface modifiers.
- Ready-to-Render: The scene includes a basic lighting setup with a CC0 HDRI to ensure the materials look great out-of-the-box.
- Exchange Formats: Clean FBX and OBJ files with preserved hierarchy and material slots for easy import into 3ds Max, Maya, or Cinema 4D.
- Organized Assets: Textures use professional naming conventions and are ready for any PBR pipeline.