Batch Camera Renderer

active clay in Rendering


You spent hours positioning cameras for the perfect product shoot, architectural walkthrough, or scene portfolio — and now Blender wants you to switch to each one manually and hit render every single time. That gets old fast.

Batch Camera Renderer fixes that. It adds a clean panel right inside your 3D viewport where you can save camera positions as named shots, tweak focal lengths and depth of field on the fly, and then render all of them in one click — each one saved to its own file, automatically named and organized.

New shot? Just frame your view the way you want it and hit Create. The addon grabs your exact viewport perspective or active camera position and locks it in as Shot_001, Shot_002 — however many you need. When you're done, hit Render All Shots, walk away, and come back to a folder full of renders. There's also a quick viewport preview mode if you just need fast screenshots to review angles before committing to a full render.

If you do any kind of repeatable multi-angle work in Blender, this one earns back its price in the first sitting.



  • $6
  • $15
$6

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Details
Blender Extension Compatible Yes
Published 3 months ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL