๐ Batch Render Pro
The Ultimate Batch Rendering & Auto Element Saver for Blender 5.0+
Tired of manually saving render passes? Setting up compositor nodes every single time? Batch Render Pro handles everything โ so you can focus on creating, not file management.
โจ Features
๐ฏ Auto Save Beauty + All Render Elements
Hit F12, and your beauty render along with every enabled render pass gets saved automatically. Depth, Normal, Position, Mist, Diffuse, Glossy โ all of them. Zero compositor setup required.
๐ท Multi-Camera Batch Rendering
Multiple cameras in your scene? No problem.
- โ Select which cameras to render
- โ One button to render them all
- โ Each camera saves beauty + all elements
- โ
Organized into clean subfolders

๐ฆ Batch Model Reload + Render
This is where the magic happens. Perfect for product visualization workflows:
- ๐ Point to a folder of 3D models (FBX, OBJ, Blend, GLTF, STL, PLY)
- ๐ Each model gets loaded into your scene automatically
- ๐ท Rendered from every selected camera angle
- ๐พ Beauty + all render elements saved
- ๐๏ธ Model removed, next one loaded
- ๐ฑ๏ธ All with ONE click

๐ฅ๏ธ Non-Blocking UI + Live Progress
Your Blender stays fully responsive during batch rendering:
- ๐ Live progress โ see which model, camera, and pass is rendering
- โน๏ธ Cancel anytime with Stop button or ESC
- ๐ Clear status updates in the N-Panel
๐ Smart Output Organization
Everything saved neat and tidy โ automatically:
๐ renders/
๐ ModelName_01/
๐ Camera_Front/
๐ผ๏ธ ModelName_01_Camera_Front_Beauty.png
๐ผ๏ธ ModelName_01_Camera_Front_Depth.exr
๐ผ๏ธ ModelName_01_Camera_Front_Normal.exr
๐ผ๏ธ ModelName_01_Camera_Front_Position.exr
๐ Camera_Top/
๐ผ๏ธ ...
๐ ModelName_02/
๐ ...โ๏ธ Flexible Format Options
| Output | Formats | Default |
|---|---|---|
| ๐ผ๏ธ Beauty | PNG, JPEG, EXR, TIFF, BMP | PNG 16-bit |
| ๐จ Elements | EXR 32-bit, PNG 16-bit, TIFF 16-bit | EXR 32-bit |
- ๐ Optional timestamp in filenames โ never overwrite your renders
- ๐ Optional per-camera subfolders for clean organization
๐ก Perfect For
| Use Case | Why |
|---|---|
| ๐๏ธ Product Visualization | Batch render entire catalogs with one click |
| ๐๏ธ Architectural Rendering | Multiple camera angles + all passes, automated |
| ๐ Asset Library Rendering | Render hundreds of models overnight |
| ๐ Turntable Renders | Multi-camera setup, batch process |
| ๐ฎ Game Asset Preview | Quick renders of FBX/OBJ assets with elements |
| ๐ค Anyone Tired Of... | ...manually saving render passes one by one |
๐ง Supported Render Elements
| Pass | Type |
|---|---|
| ๐ Depth | Float |
| ๐ซ๏ธ Mist | Float |
| ๐ต Normal | Vector |
| ๐ Position | Vector |
| ๐จ Diffuse Color / Direct / Indirect | RGBA |
| โจ Glossy Color / Direct / Indirect | RGBA |
| ๐ก Emission | RGBA |
| ๐ Environment | RGBA |
| ๐ค Shadow | RGBA |
| ๐ฒ AO | RGBA |
| ...and more! |

๐ Requirements
- ๐ข Blender 5.0 or higher
- ๐ข Cycles andย EEVEEย ย render engineย

