Batch Render Pro

Milad_Kambari in Rendering


๐Ÿš€ Batch Render Pro

The Ultimate Batch Rendering & Auto Element Saver for Blender 5.0+

Tired of manually saving render passes? Setting up compositor nodes every single time? Batch Render Pro handles everything โ€” so you can focus on creating, not file management.


โœจ Features

๐ŸŽฏ Auto Save Beauty + All Render Elements

Hit F12, and your beauty render along with every enabled render pass gets saved automatically. Depth, Normal, Position, Mist, Diffuse, Glossy โ€” all of them. Zero compositor setup required.

๐Ÿ“ท Multi-Camera Batch Rendering

Multiple cameras in your scene? No problem.

  • โœ… Select which cameras to render
  • โœ… One button to render them all
  • โœ… Each camera saves beauty + all elements
  • โœ… Organized into clean subfolders


๐Ÿ“ฆ Batch Model Reload + Render

This is where the magic happens. Perfect for product visualization workflows:

  • ๐Ÿ“‚ Point to a folder of 3D models (FBX, OBJ, Blend, GLTF, STL, PLY)
  • ๐Ÿ”„ Each model gets loaded into your scene automatically
  • ๐Ÿ“ท Rendered from every selected camera angle
  • ๐Ÿ’พ Beauty + all render elements saved
  • ๐Ÿ—‘๏ธ Model removed, next one loaded
  • ๐Ÿ–ฑ๏ธ All with ONE click


๐Ÿ–ฅ๏ธ Non-Blocking UI + Live Progress

Your Blender stays fully responsive during batch rendering:

  • ๐Ÿ“Š Live progress โ€” see which model, camera, and pass is rendering
  • โน๏ธ Cancel anytime with Stop button or ESC
  • ๐Ÿ”” Clear status updates in the N-Panel

๐Ÿ“ Smart Output Organization

Everything saved neat and tidy โ€” automatically:

๐Ÿ“‚ renders/
  ๐Ÿ“‚ ModelName_01/
    ๐Ÿ“‚ Camera_Front/
      ๐Ÿ–ผ๏ธ ModelName_01_Camera_Front_Beauty.png
      ๐Ÿ–ผ๏ธ ModelName_01_Camera_Front_Depth.exr
      ๐Ÿ–ผ๏ธ ModelName_01_Camera_Front_Normal.exr
      ๐Ÿ–ผ๏ธ ModelName_01_Camera_Front_Position.exr
    ๐Ÿ“‚ Camera_Top/
      ๐Ÿ–ผ๏ธ ...
  ๐Ÿ“‚ ModelName_02/
    ๐Ÿ“‚ ...



โš™๏ธ Flexible Format Options

Output Formats Default
๐Ÿ–ผ๏ธ Beauty PNG, JPEG, EXR, TIFF, BMP PNG 16-bit
๐ŸŽจ Elements EXR 32-bit, PNG 16-bit, TIFF 16-bit EXR 32-bit
  • ๐Ÿ• Optional timestamp in filenames โ€” never overwrite your renders
  • ๐Ÿ“‚ Optional per-camera subfolders for clean organization

๐Ÿ’ก Perfect For

Use Case Why
๐Ÿ›‹๏ธ Product Visualization Batch render entire catalogs with one click
๐Ÿ›๏ธ Architectural Rendering Multiple camera angles + all passes, automated
๐Ÿ“š Asset Library Rendering Render hundreds of models overnight
๐Ÿ”„ Turntable Renders Multi-camera setup, batch process
๐ŸŽฎ Game Asset Preview Quick renders of FBX/OBJ assets with elements
๐Ÿ˜ค Anyone Tired Of... ...manually saving render passes one by one




๐Ÿ”ง Supported Render Elements

Pass Type
๐ŸŒŠ Depth Float
๐ŸŒซ๏ธ Mist Float
๐Ÿ”ต Normal Vector
๐Ÿ“ Position Vector
๐ŸŽจ Diffuse Color / Direct / Indirect RGBA
โœจ Glossy Color / Direct / Indirect RGBA
๐Ÿ’ก Emission RGBA
๐ŸŒ Environment RGBA
๐Ÿ‘ค Shadow RGBA
๐Ÿ”ฒ AO RGBA
...and more!



๐Ÿ“‹ Requirements

  • ๐ŸŸข Blender 5.0 or higher
  • ๐ŸŸข Cycles andย EEVEEย ย render engineย 

$12

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Details
Blender Extension Compatible Yes
Rating
1 ratings
Published 7 months ago
Blender Version 5.0
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL