3D model of an cartoon woman made in Blender (.Blend) that I named Beatriz
=========================Textures================================================
Simple skin texture with normal maps and roughness maps
Mappings applied to tongue, eyes, mouth inside (Normal map and roughness map)
===============================RIG===============================================
The model has rigged with full face rig and body
rig available only in blender
==============================MODEL=============================================
Mesh: ( body , eyes , tonque , teeth and clothes )
Body Polygons: 16988
Polygons of all clothes : 4992
=============================RENDER==============================================
The model is being rendered in Eevee (With some post processing settings)
==============================Hair================================================
Model uses hair cards
==============================FORMATS============================================
The model is native to Blender 3.6 and other formats like ( .FBX .OBJ .STL .DAE )