Update(April 2026): Added files that bake actions and split them into separate animations(BlackRockFishBlenderScaleBakeAnimSplit.zip, Blender4.5.1). This makes NLA editing easier. https://eizouasobi.blogspot.com/2024/04/efficient-use-of-blender-assets.html
This is a 3Dmodel and animations of a Black Rock Fish.
Includes low-poly and middle-poly models.
BlackLockFishLowPoly:1091verts
BlackLockFishMiddlePoly:4873verts
The size is about 53cm
BlackRockFishBlenderScale.blend: Animation not baked
BlackRockFishBlenderScaleBakeAnim.blend: Animation baked
BlackRockFishBlenderScaleBakeAnimIPSplit.blend: Animation baked and divided into action strips
Textures:
T_BlackRockFish.png:BaseColor, 4K
T_BlackRockFishMiddlePolyN.png:Normal, 4K
Animation names are listed in the documentation.
How to import to the game engine
Efficient Use of my Blender Assets