Blender Essentials. 3D Modeling And Animation For Beginners (Updated To Blender 5)

Unreal Blender in Video Tutorials


Here is the list of all the lessons in the course. The lessons are divided into chapters.
There are some 
free sample lessons (in purple color) you can watch by clicking on them.

BLENDER 4 ESSENTIALS. 

3D MODELING AND ANIMATION FOR BEGINNERS.

Learn 3D modeling, animation, shading, and rendering from scratch in Blender 4 Essentials. Build real projects like a low poly car, character, and village—no experience needed! Perfect for beginners.

Chapters


  1. WELCOME! INTRO TO THE COURSE.

  2. BLENDER FUNDAMENTALS. WORKING WITH OBJECTS IN OBJECT MODE

  3. 3D MODELING. EDIT MODE

  4. SHADING. CREATING MATERIALS. TEXTURES AND UVS

  5. RENDERING. TAKING A PICTURE OF YOUR ARTWORK

  6. LOW POLY CAR PROJECT

  7. LOW POLY CHARACTER PROJECT

  8. LOW POLY VILLAGE PROJECT

  9. 3D ANIMATION IN BLENDER

  10. ANIMATION PROJECTS. 


Lessons

Welcome! Intro to the course. Prerequisites


  1. Course introduction

  2. Installing Blender


Blender fundamentals. Working with objects in Object Mode


  1. Welcome to Blender. The interface 1.1 Blender 5 Update Overview

  2. Customizing interface and saving changes

  3. Navigating and viewing the scene

  4. Objects Add Delete Duplicate Hide Move to Collection

  5. Coordinate system. Object location and origin

  6. Work modes. Object Mode tools (No shortcuts)

  7. Object Mode tools with shortcuts. Resetting transforms

  8. Intro to Shading Modes and Viewport Material colors


3D modeling. Edit Mode


  1. 3D model building blocks. Elements. Edit mode intro

  2. Most important 3D modeling tools

  3. Selecting and Deleting tools

  4. Our first 3D model - A table

  5. 3D modeling - A memory stick

  6. 3D modeling - A mug

  7. 3D modeling - Matches in a box

  8. 3D modeling - Stairs. Demonstration

  9. 3 most common problems beginners face when modeling

  10. Intro to modifiers. Mirror modifier

  11. Curve object. Editing curves

  12. Curve object. Most important properties


3D modeling exercises


  1. Introduction to exercises

  2. Exercise Project 1. The White Shelves

  3. Exercise Project 2. The brown bench

  4. Exercise Project 3. The Brown Table


Shading. Creating Materials. Textures and UVs


  1. Concept of materials in real life and in Blender

  2. Render Engines in Blender. Cycles vs Eevee

  3. Creating. Deleting. Protecting materials etc.

  4. Creating and modifying basic materials

  5. Overview of nodes and a simple node setup

  6. Texture basics. Color and Black and White textures

  7. Common textures used to create most materials

  8. Texture basics. Automatically Projecting Textures

  9. UV Maps. Unwrapping steps. General rules

  10. Auto UV Unwrapping. Smart UV project

  11. UV Unwrapping practice

  12. Preventing unwanted problems with textures

  13. Texturing workflow. Important things to remember

  14. Packing Embedding textures

  15. Unpacking textures

  16. Applying multiple materials onto 1 object

  17. Bonus_All about materials

  18. Bonus_Creating Glass material


Shading Exercises


  1. What we are going to do

  2. Texturing exercise demo


Rendering. Taking a photo of your artwork


  1. Rendering quick demo

  2. Rendering basics. Viewport vs Final. Steps

  3. Cycles. Most important settings

  4. Saving rendered images. Rendering the viewport

  5. Image output Settings. Format

  6. Most important Camera shortcuts and properties

  7. Lights objects

  8. Using HDRi as light and background. Shadow Catcher

  9. Creating Environments. Type 1. Simple Env

  10. Creating Environments. Type 2. Gradient Env


Rendering exercises


  1. What we are going to do

  2. Solution to rendering exercise


 Low Poly Car project


  1. Project Introduction

  2. LP_Car. Modeling 1

  3. LP_Car. Modeling 2

  4. LP_Car. Shading

  5. Rendering the car in a nice environment


Low Poly Character project


  1. Download a Mixamo Character. Import into Blender

  2. Modeling the Body

  3. Modeling the Head

  4. Joining parts of the body

  5. Improving the appearance

  6. Creating outlines for clothes and shading


Low Poly Village project


  1. LP_Village. Block out n Lighting

  2. LP_Village. Modeling the House

  3. LP_Village. Placing the houses

  4. LP_Village. Fences and Gates using Curve and Array

  5. LP_Village. Road with Curve and Shrinkwrap

  6. LP_Village. Creating simple rock. flower. grass particle

  7. LP_VIllage. Creating Animated Tree with Sapling

  8. LP_Village. Instancing Trees. Grass Particle System

  9. LP_Village. Scattering Flower instances

  10. LP_Village. Applying simple colors

  11. LP_Village. Tips. Troubleshooting. Challenges

  12. LP_Village. Last minor changes


3D Animation


  1. Intro to the new section. Basics of animation

  2. Examples of animating properties

  3. Some advanced concepts and features

  4. Animation Exercise. The need for skeletal control

  5. Intro to Armature Skeleton Control system

  6. Rigging Mechanical objects

  7. Rigging Organic models

  8. Exercise. Rigging The Cube Character

  9. Exercise. Manual Walk Animation  [Intermediate]

  10. Moving objects along curve path

  11. Physics and Simulations examples

  12. Shape Keys

  13. Making objects appear and disappear using Scale

  14. Make objects disappear - reappear using boolean modifier

  15. Animating Displace modifier

  16. More interesting animations using Boolean and Displace

  17. Using video textures. Faking a fire effect

  18. Camera Animations. Track To. Switching Cameras

  19. Rendering Animations. Image Sequence vs Video format

  20. Render Viewport Animation. Convert Image Sequence to video

  21. Bonus. Using Mixamo animations


Animation Projects


  1. Wind in the grass Animation

  2. Fixing the grass animation

  3. Animating flower in the wind using bones

  4. Opening the doors

  5. Car animation using Path Constraint

  6. Improved and updated car animation

  7. Animating Cameras and Camera Properties

  8. Animating car wheels and lights

  9. Animating characters. Testing with Viewport Render

  10. Setting up cameras. Rendering

  11. Rendering the image sequence as video file. Adding audio

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Details
Dev Fund Contributor
Published over 1 year ago
Blender Version 4.0 - 5.0
Render Engine Used Cycles, Eevee
License Royalty Free