Blender-Hopper
Powerfull Connection between Blender and Grasshopper
Now we can take advantage of the best of both worlds of 3D modeling and parametrization. Blender-Hopper has arrived to connect the Blender software with the Grasshopper plugin and create new workflow possibilities.
Possibilities:
- Geometry control (adding multiple geometries through rules);
- Information control (vertex-groups, attributes);
- Combination with Blender addons;
- Combination of Grasshopper plugins (climatic, structural, physics simulation, ...);
Read, Write and Edit:
Objects
- Object Data
- Location
- Rotation
- Scale
Mesh data
- Vertices, Edges and Faces
- Vert-Neighbors, Edge-Neighbors, Face-Neighbors
- Vertex Groups
- Attributes

Setting-up:
Blender
- Import the .zip file locally.

Grasshopper
- Drag all the contents of the .ghuser folder into the Grasshopper viewport.

Recommended Workflow:
From Blender to Grasshopper
In this example, we will export the attributes generated by Blender and import them into Grasshopper.
Attention: Apply the geometry nodes modifier before exporting.



From Grasshopper to Blender
In this example, we will create a new attribute based on the position of the vertices on the Z-axis and export it to Blender.


Contact:
Website: tuca.arq.br
Instagram: @blender_hopper
Youtube: @Arthur_Vilarinho