Blender Packaging Materials - 21 Plastic Glass Metal Shaders
Made by francesac. Thank you for your purchase.
What's inside
Blender/FSD_Packaging_Materials.blend asset library: 21 procedural presets as drag-and-drop assets, catalogs Packaging/Plastic (11), Packaging/Glass (5), Packaging/Metal (5). Three node groups with named sliders: FSD Packaging Plastic (Color, Finish, Soft Touch, Translucency, Frosted, Thin Wall),
FSD Packaging Glass (Tint, Frosted, Tint Density, Edge Depth, Thin Wall),
FSD Packaging Metal (Color, Brushed, Roughness).
Blender/Packaging_Materials_Preview.blend a test scene: a bottle, a cap, a jar and a sphere with three presets applied, camera and lights ready (F12, Cycles). Drag any other preset onto the shapes. blender_assets.cats.txt the catalog file (keep it next to the library).
No image textures: everything is procedural.
Using the library
Edit > Preferences > File Paths > Asset Libraries > "+" and choose the unzipped "Blender" folder.
Open the Asset Browser, pick the library and drag a material onto an object.
These are Blender materials: no FBX/OBJ/GLB versions.
Requirements
Blender 4.5 LTS or newer (files saved with Blender 5.1). Renderer: Cycles.
License
Royalty free. You may use these files in personal and commercial work: renders, animations, product mockups, advertising, games and apps. You may not resell, share or redistribute the files themselves (or modified versions of them), alone or as part of another asset pack or library. The licence terms of the store where you bought the product apply in full. No AI-generated content.
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