Blender To Unreal
**Added**
- `Factory Startup` export preference to launch Blender subprocesses with --factory-startup to avoid crashes from other add-ons.
**Added**
- Auto-linking of metallic texture to supported input.
- Duplicate linked object export.
- External linked object export.
**Fixed**
- Collision `_` separator missing error.
- `assign_texture_to_principled_node()` bug.
- Armature export bug.
- AttributeError: 'NoneType' object has no attribute 'tag_redraw'.
- External repositories installation bug.
- Hidden objects being exported bug.
- Background instance crash caused by other installed addons.
- `Include Children` export bug.
**Removed**
- `LODs` property from `Preferences > Export > FBX Settings > Include` (no longer needed, it's automated).
**Improved**
- LOD Group for LOD objects only.
**Added**
- Options to export `Skeletal Meshes` and `Animations` as separate files.
- `FBX Settings` in the `Export` panel header.
- `Open Folder` operator in the folder list.
**Fixed**
- Export progress bug.
- Custom script directory error.
**Improved**
- Vehicle rigging UI.
**Added**
- `LODs` property in the `Preferences > Export > FBX Settings > Include`.
- Auto unlink image texture nodes, if the `Embed Textures` option is disabled.
- `Convex VHACD` collision operator.
**Fixed**
- 'os' is not defined error.
- Custom convex collision bug.
**Changed**
- The `All Actions` property is enabled in `Preferences > Export > FBX Settings`.
**Added**
- `Triangulate Faces` export property.
- `Vertex Colors` export property.
- `Prioritize Active Color` export property.
- FBX settings in the `Export` panel header.
- Support for Blender v4.2.0 (Extensions).
**Fixed**
- Custom collision bug.
- Master collection bug.
- Installation error for `MacOS` and `Linux`.
- Animation export error.
**Improved**
- The UI.
Legacy versions for Blender 4.1 and below.
**Added**
- `Factory Startup` export preference to launch Blender subprocesses with --factory-startup to avoid crashes from other add-ons.
**Added**
- Auto-linking of metallic texture to supported input.
- Duplicate linked object export.
- External linked object export.
**Fixed**
- Collision `_` separator missing error.
- `assign_texture_to_principled_node()` bug.
- Armature export bug.
- AttributeError: 'NoneType' object has no attribute 'tag_redraw'.
- External repositories installation bug.
- Hidden objects being exported bug.
- Background instance crash caused by other installed addons.
- `Include Children` export bug.
**Removed**
- `LODs` property from `Preferences > Export > FBX Settings > Include` (no longer needed, it's automated).
**Improved**
- LOD Group for LOD objects only.
**Added**
- Options to export `Skeletal Meshes` and `Animations` as separate files.
- `FBX Settings` in the `Export` panel header.
- `Open Folder` operator in the folder list.
**Fixed**
- Export progress bug.
- Custom script directory error.
**Improved**
- Vehicle rigging UI.
**Added**
- `LODs` property in the `Preferences > Export > FBX Settings > Include`.
- Auto unlink image texture nodes, if the `Embed Textures` option is disabled.
- `Convex VHACD` collision operator.
**Fixed**
- 'os' is not defined error.
- Custom convex collision bug.
**Changed**
- The `All Actions` property is enabled in `Preferences > Export > FBX Settings`.
**Added**
- `Triangulate Faces` export property.
- `Vertex Colors` export property.
- `Prioritize Active Color` export property.
- FBX settings in the `Export` panel header.
- Support for Blender v4.2.0 (Extensions).
**Fixed**
- Custom collision bug.
- Master collection bug.
- Installation error for `MacOS` and `Linux`.
- Animation export error.
**Improved**
- The UI.
Legacy versions for Blender 4.1 and below.
**Added**
- `Factory Startup` export preference to launch Blender subprocesses with --factory-startup to avoid crashes from other add-ons.
**Added**
- Auto-linking of metallic texture to supported input.
- Duplicate linked object export.
- External linked object export.
**Fixed**
- Collision `_` separator missing error.
- `assign_texture_to_principled_node()` bug.
- Armature export bug.
- AttributeError: 'NoneType' object has no attribute 'tag_redraw'.
- External repositories installation bug.
- Hidden objects being exported bug.
- Background instance crash caused by other installed addons.
- `Include Children` export bug.
**Removed**
- `LODs` property from `Preferences > Export > FBX Settings > Include` (no longer needed, it's automated).
**Improved**
- LOD Group for LOD objects only.
**Added**
- Options to export `Skeletal Meshes` and `Animations` as separate files.
- `FBX Settings` in the `Export` panel header.
- `Open Folder` operator in the folder list.
**Fixed**
- Export progress bug.
- Custom script directory error.
**Improved**
- Vehicle rigging UI.
**Added**
- `LODs` property in the `Preferences > Export > FBX Settings > Include`.
- Auto unlink image texture nodes, if the `Embed Textures` option is disabled.
- `Convex VHACD` collision operator.
**Fixed**
- 'os' is not defined error.
- Custom convex collision bug.
**Changed**
- The `All Actions` property is enabled in `Preferences > Export > FBX Settings`.
**Added**
- `Triangulate Faces` export property.
- `Vertex Colors` export property.
- `Prioritize Active Color` export property.
- FBX settings in the `Export` panel header.
- Support for Blender v4.2.0 (Extensions).
**Fixed**
- Custom collision bug.
- Master collection bug.
- Installation error for `MacOS` and `Linux`.
- Animation export error.
**Improved**
- The UI.
Legacy versions for Blender 4.1 and below.
**Added**
- `Factory Startup` export preference to launch Blender subprocesses with --factory-startup to avoid crashes from other add-ons.
**Added**
- Auto-linking of metallic texture to supported input.
- Duplicate linked object export.
- External linked object export.
**Fixed**
- Collision `_` separator missing error.
- `assign_texture_to_principled_node()` bug.
- Armature export bug.
- AttributeError: 'NoneType' object has no attribute 'tag_redraw'.
- External repositories installation bug.
- Hidden objects being exported bug.
- Background instance crash caused by other installed addons.
- `Include Children` export bug.
**Removed**
- `LODs` property from `Preferences > Export > FBX Settings > Include` (no longer needed, it's automated).
**Improved**
- LOD Group for LOD objects only.
**Added**
- Options to export `Skeletal Meshes` and `Animations` as separate files.
- `FBX Settings` in the `Export` panel header.
- `Open Folder` operator in the folder list.
**Fixed**
- Export progress bug.
- Custom script directory error.
**Improved**
- Vehicle rigging UI.
**Added**
- `LODs` property in the `Preferences > Export > FBX Settings > Include`.
- Auto unlink image texture nodes, if the `Embed Textures` option is disabled.
- `Convex VHACD` collision operator.
**Fixed**
- 'os' is not defined error.
- Custom convex collision bug.
**Changed**
- The `All Actions` property is enabled in `Preferences > Export > FBX Settings`.
**Added**
- `Triangulate Faces` export property.
- `Vertex Colors` export property.
- `Prioritize Active Color` export property.
- FBX settings in the `Export` panel header.
- Support for Blender v4.2.0 (Extensions).
**Fixed**
- Custom collision bug.
- Master collection bug.
- Installation error for `MacOS` and `Linux`.
- Animation export error.
**Improved**
- The UI.
Legacy versions for Blender 4.1 and below.
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