Mocap Pro

Stellart in Asset Management


To see the older changelog, scroll down to the bottom.

How to use Mocap Pro?

First, you must install the data.

Click the "Check Mocap System, if it says that the data has been fetched successfully you are good to go.

If not then go through Data Setup, the data will be installed in a matter of seconds.

Troubleshooting Installation

On Windows, make sure to have write access on the folder where you installed Blender.

If Blender has been installed on disk C, the data may not install because of access being denied.

2 solutions:

1 - Uninstall Blender from disk C:/ and reinstall it on disk D:/, then go through Data Setup as shown above.

2 - Keep your installation on disk C:/, but in that case the data will have to be manually copied into the blender-5.x.x-windows-x64\5.x\python\lib\site-packages folder.

To do that, open the blenquick_mocap_pro_x.x.x_windows.zip with an archive extractor like Winrar or 7Zip.

Once inside open the blenquick_mocap_pro folder, you will see a folder called "data".

Copy the modules that are inside that "data" folder into blender-5.x.x-windows-x64\5.x\python\lib\site-packages (don't copy the folder in itself, only copy its contents - see below screenshot).


On Linux, you may get a small error message about "self" after installing the data, it's a bug from Blender but it has no effect on the addon so you can safely disregard it.

Now let's motion capture!

  • Go to the N-Panel > BMP

  • Insert the path
  • Configure the settings and set whether the video/image source is a facial, body or fingers motion. If it's an image then check "Is Image"
  • Click "Motion Capture!", done!

Notes:

  • If the results are not accurate, try changing "Model Accuracy", "Source Tracking Accuracy" or "Source Detection Accuracy"
  • Change the "Z Offset Exaggeration" value if the depth is inaccurate

Retargeting

  • From the retargeting panel, select which retargeting engine you want to use.


  • Set the source armature and the target armature.
  • Click on "Build Bones List".
  • The bones list will appear on the screen, before to close it check that the bones names to make sure that they are the same on the left side and the right side, otherwise it won't work.
  • Click on "Retarget".

Done;)

How To Rig My Character?

  • Choose which auto-rigger you want to rig with

  • Click on Add Human button first (otherwise it won't work)
  • Select your character meshes and then define them
  • If you selected BlenQuick Auto-Rigger, you can choose between Snappy or Legacy markers setup
  • If you selected Mocap Pro, just click on "Define And Go" and the model will deploy the markers automatically
  • You can setup the facial if you wish
  • Now press "Detect!", done!

Need More Help?

Contact us here on Superhivemarket, or on our Discord Server.

Youtube Channel (Demos & Tutos).

Changelog

v1.2.6

  • Re-added support for webcam Live Facial Motion Capture

v1.2.5

  • Fixed a bug on exporting mappings

v1.2.4

  • More bug fixes in retargeting

v1.2.3

  • Fixed some bugs in retargeting
  • Fixed body transfer, that had been disabled for a while due to Blender breaking it, and reenabled it now that it works again
  • Bug fixes

v1.2.2

  • Fixed a bug where motion capture deleted all objects in scene

v1.2.1

  • More compatibility fixes with Blender 5.0
  • Fixed addons bug, now you can use Mocap Pro without interferences when other addons are installed
  • Bug fixes

v1.2.0

  • Updated compatibility with Blender 5.0
  • Rewritten detection for Blender 5.0.0
  • Bug fixes

v1.1.10

  • Updated compatibility with Blender 5 RC
  • Fixed auto-deletion bug during motion capture
  • Bug fixes

v1.1.9

  • Fixed a critical bug in the final Rig generation
  • Bug fixes

v1.1.8

  • Updated compatibility with Blender 4.5.4
  • Fixed a critical bug on mocap when it deleted all visible objects in scene

v1.1.7

  • Fixed a critical bug in the retargeting/motion transfer on Blender 4.5.3
  • Fixed a bug in the built-in auto-rigger
  • Various smaller bug fixes

v1.1.6

  • Updated compatibility with Blender 4.5.3
  • Fixed a critical bug in the built-in auto-rigger
  • Optimization
  • Bug fixes

v1.1.4

  • Updated modules
  • Improved body Mocap
  • Bug fixes
  • Optimizations

v1.1.3

  • Updated compatibility with Blender 4.5.2

v1.1.2

  • Emergency fix for module/data installation bug in Blender 4.5.2

v1.1.1

  • Fixed a critical bug about modules data in Blender 4.4 latest versions
  • Bug fixes

v1.1.0

  • Added webcam Live capture for facial, with settings (Live capture for body is WIP)

  • Optimized Motion Capture

  • General optimizations

  • Fixed some files path issues

  • Bug fixes

v1.0.4

  • Mocap improvements
  • Bug fixes

v1.0.3

  • Now facial Motion Capture can be done in real time
  • Added options for real time facial
  • More improvements to facial Motion Capture accuracy
  • Bug fixes

v1.0.2

  • Added new module for better face detection and transfer
  • Huge improvements to facial Motion Capture, but do not hesitate to report us any issue
  • Added automatic check for updates
  • Optimizations
  • Bug fixes

v1.0.1

  • Fixed the "Install Update From Disk" feature
  • Added more features on the BlenQuick Auto-Rigger plugin
  • Bug fixes

v1.0.0

  • Initial Release

Happy Blending!

$25

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Sales 70+
Dev Fund Contributor
Published over 1 year ago
Blender Version 4.5 - 5.2
Extension Type Add-on
Render Engine Used Arnold, Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Luxrender, Mental-Ray, Octane, Vray, Yafaray
License GPL